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Scientia et Sapientia

ELTTech

Category: Learning

Elicit, The AI Research Assistant

Posted on April 14, 2022 by Made Hery Santosa

I’ve been working with several tools to help to do research. This is one of them. A short demonstration on… Read more Elicit, The AI Research Assistant

English for Nursing Assistants: Can We Integrate It with Technology?

Posted on March 11, 2022December 23, 2022 by Made Hery Santosa

The book entitled “English for Nursing Assistant: Supplementary E-Learning-based Materials” was developed based on the primary needs of Nursing Department… Read more English for Nursing Assistants: Can We Integrate It with Technology?

Gamification Sounds Cool, But How Do We Actually Put It in the English Classroom?

Posted on March 10, 2022December 23, 2022 by Made Hery Santosa

In the current realm of education, gamification has received significant attention for its power to shift the way we teach… Read more Gamification Sounds Cool, But How Do We Actually Put It in the English Classroom?

Belajar Bahasa Bali dengan Teknologi Virtual Reality, Apa Bisa?

Posted on March 9, 2022March 9, 2022 by Made Hery Santosa

Kiwa Tengen adalah salah satu produk dari tim Susila Lan Dharma dalam bentuk aplikasi Android. Kiwa Tengen adalah aplikasi Virtual… Read more Belajar Bahasa Bali dengan Teknologi Virtual Reality, Apa Bisa?

Animals of Nusantara Coloring Book: Anak-anak Kreatif dengan Teknologi

Posted on March 8, 2022March 8, 2022 by Made Hery Santosa

Animals of Nusantara Coloring Book merupakan buku mewarnai untuk anak pada usia dini yang dapat digunakan sebagai kegiatan lanjutan dari… Read more Animals of Nusantara Coloring Book: Anak-anak Kreatif dengan Teknologi

Aplikasi Animals of Nusantara, Belajar Hewan Endemik dengan Virtual Reality yang Menyenangkan!

Posted on March 7, 2022March 7, 2022 by Made Hery Santosa

Animals of Nusantara (AoN) adalah salah satu produk anak bangsa dari tim Susila Lan Dharma (SLD). Ini adalah aplikasi Virtual… Read more Aplikasi Animals of Nusantara, Belajar Hewan Endemik dengan Virtual Reality yang Menyenangkan!

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Recent Posts

  • 25 Artificial Intelligence (AI) Tools for Writing
  • ChatGPT Project: AI Voice Generators
  • ChatGPT Project: Critical Digital Pedagogy
  • Chapter Publication: Work Integrated Learning: Implementasi Pendampingan dan Program Magang Hibrida Inovatif dalam Abad ke-21
  • Chapter Publication: Delving into Learners’ Stories in Learning EFL Narrative Text in Digital Story Artefact Creation
  • Chapter Publication: Pedagogi Digital dan Adaptasi Pembelajaran di Konteks Pembelajaran Daring
  • Chapter Publication: Integrasi Teknologi di Konteks Pembelajaran Hibrida dan Fleksibel
  • Extensive Reading (ER) Program in Indonesia
  • Article Publication: ICT Integration in English Foreign Language Class: Teacher’s Voice in Perceptions and Barriers
  • Chapter Publication: Pemanfaatan Comment Bot dalam Telegram Mediated Instruction (TMI) pada Pembelajaran Bahasa Inggris
  • Chapter Publication: Action Learning: Edukasi Keliling Negeri
  • Article Publication: Student-to-Student Cooperation in Virtual Learning without Breakout Rooms
  • Article Publication: Technology in Action: Developing Gamification Handbook in English Teaching and Learning for the 21st Century Learners
  • Buku Baru! Integrasi Teknologi dalam Pembelajaran Daring Guru-Guru di Indonesia
  • A New Book! Learning English with Stories
  • Well…, Indonesia: Tentang Citra Bangsa
  • Kok Bisa Sih? Mahasiswa Indonesia dan Jepang Belajar Bahasa Inggris dan Budaya di Ruang Virtual

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